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PAX East 2013: Secret Ponchos Preview and Interview

There seems to be unexpected resurgence in the spaghetti western genre. With Django still fresh in our minds and games like Boothill Heroes hitting the Indie scene, it’s almost as if the wild west is...

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PAX East 2013: BattleBlock Theater Interview

Battleblock Theater is releasing tomorrow. Tomorrow? Yes, tomorrow! The long-awaited 3rd game by the Behemoth will finally be making a splash on Xbox Live Arcade tomorrow! So let’s get down to the...

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PAX East 2013: Shovel Knight Preview and Interview

Shovel Knight is a side-scrolling plat-former where you control a medieval knight with a shovel instead of a sword. The game is very reminiscent of old-school 8-Bit NES and SEGA games, but much more...

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PAX East 2013: Guacamelee! Preview and Interview

Guacamelee! is one of those games that I’ve heard nothing but good things about, but haven’t actually looked into or managed to play until now. I knew it was by Drinkbox Studios, whose Tales from...

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PAX East 2013: Apotheon Interview and Preview

Apotheon is a game that is fascinating on a first glance alone. As stated in the interview, it couldn’t help but catch your eye if you walked past it on the PAX showfloor. The Greek pottery art style...

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Injustice: Gods Among Us Interview and Preview

After their blowout success with the reboot of Mortal Kombat, NetherRealm Studios stunned the ever-growing fanbase by announcing a deviation from the franchise. For the first time, the MK team was...

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Penny Arcade’s On The Rain-Slick Precipice of Darkness Interview with Zeboyd...

What happens when two guys who made moderately successful retro RPGs are handed the thought to be dead Penny Arcade games? Though the real question is, what happens when that game is a success and they...

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Cards Against Humanity Interview with Max Temkin

There are card games and then there are games that transcend the boundaries of a party and ingrain themselves in your brain. The fact that Cards Against Humanity sells out the same day new copies are...

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Soda Drinker Pro Interview with Will Brierly

The mind of Snowrunner’s Will Brierly is rivaled perhaps only by Suda 51. Soda Drinker Pro and its hidden game within a game Vivian Clark astounded and amazed David and Alex at PAX. They talked with...

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Transistor Interview and Preview

Supergiant Games sure do love to infuse their titles with oodles of style, and their newest project, Transistor, is no different. After playing the demo at PAX East, it’s evident that this is the same...

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Combo Crew Interview with The Game Bakers

The Squids games were a great take on taking a turn-based tactical RPG and putting a unique spin on it for the mobile platforms. The Game Bakers have seen it fit to tackle another RPG that we love here...

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Super Time Force Interview with Dan Vader

This wasn’t the first time we’ve seen Super Time Force and it won’t be the last, but every time Capy Games rolls out their latest project we have to check it out. This time the tweaks have added a...

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Gunnar Optiks Interview with Curtis Silver

Amidst the slew of playable demos, special guest panels and game tournaments at PAX hides a smaller group of company advertisers trying to endorse their products by connecting them to gaming. Whether...

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In the Lab with Daedalic’s Simone Kesterton

Simone Kesterton, one of the brilliant artists behind the Deponia series, joins us in the Geekenstein labs to talk about her artistic process and balancing humor and darkness in the art. Someone gave...

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In the Lab with Broken Crown’s Tyler Yohe

Tyler Yohe is a man with a plan. He and his team at at Broken Crown Games have decided to fill the need for an epic hard science fiction game that current releases only slightly touch. While it’s an...

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In the Lab with Red Barrel Games’ Philippe Morin

We here at Geekenstein love horror games, but there haven’t been enough of them lately. Philippe Morin of Red Barrels Games wants to change that and their game Outlast looks to scratch that terrifying...

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Saints Row IV Preview and Interview

The Saints Row series has always been the sillier, over-the-top parallel to Rockstar’s more somber, serious Grand Theft Auto series. When Saints Row the Third came out, many of us thought they’d gone...

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In the Lab with Blendo Games’ Brendon Chung

Wedged between the fascinating narrative projects of Gravity Bone and Thirty Flights of Loving were Blendo Games’ excellent Zombie Atom Smasher and Flotilla. Now the man behind the company, Brendon...

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In the Lab with Frima’s Vincent Martel

Have you ever wanted to blast demons apart as a gun toting nun? Nun Attack let’s you do just that and in glorious, turn based RPG action. Frima’s Vincent Martel, the producer behind Nun Attack, joins...

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